Strategy Tourism
Destination Under Pressure
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Tourism War Room · Session 026·MD

Destination
Under Pressure — Destination Under Pressure, Tourism Strategy Simulator

Strategic simulator for tourism planning and territorial management. You run an island destination under real pressure for 8 tourism cycles. Choose between growth, saturation, authenticity and limits. Every choice has a cost.

Initial briefing

  • 41000 tourist beds
  • Average stay 4.8 days
  • Occupancy 68%
  • OTA dependency 68%

Current pressure

  • South coast saturated (84%)
  • Hotspots at the limit
  • Residents partially withdrawing
  • Moderate authenticity

Goal

  • Balance economy, territory, identity
  • Avoid collapse and overtourism
  • Build a replicable model
  • Govern limits, not just attract
Destination
Statistical baseline 202341000 beds · 68% occupancy · 4.8 nightsSource:DREM

Beds, occupancy and stay use rounded observations; 0–100 indices are comparable teaching estimates informed by water, housing and territorial pressure.

Difficulty stage
Select mode
Classic mode: you decide everything.

Global leaderboard

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"Tourism planning isn't just attracting tourists. It's governing limits, behavior and territory."